An Update and A Few Games

Okay, big update. A few things happened over the last few months. I put a game into the Yo Yo Games game design competition titled After Death. I ended up only getting the last month of the competition to work on it (better late than never). This ended up making it a much shorter experience than I had originally hoped and I had to end it in a terrible “To Be Continued…” screen. I hope to make this another project of mine eventually. After Death II.

I was just about to get back to work on Stranded when I ran into another small competition for the month of September. The Experimental Game Project. This competition is much less restrictive and gives you seven days out of the month of September to make a game that follows the supplied theme. This months theme was “Neverending Game”. I am just posting this one today. Hot off the presses, go enjoy it.

Lastly, with these two games out the door I will take what I have learned and apply it to Stranded to make it a fuller experience.

Corporate Ladders

After much playing and fiddling with Game Maker I have finally compiled and am releasing to the world my first freeware game. Designed from the rigors I endured during my time with an evil corporation, the game is Corporate Ladders. This game finds you as a young up-and-comer in the corporate ranks trying to pass up your competition. You can collect promotions to boost past the unruly masses or use good old fashion grit and determination (Z Key).

Download it here.